Palancar—first known human king
 
 Parr—young man in Carvahall
 
 Quickpaw—werecat in Ellesméra (also The Dream Dancer, Maud, and The Watcher)
 
 Quimby—Carvahall’s brewer; Birgit’s husband; Nolfavrell’s father
 
 Ra’zac, the—dark, dangerous, vaguely insectile creatures; only two known survivors exist; last race to arrive in Alagaësia (see the Lethrblaka)
 
 Rhunön—greatest elf smith
 
 Ridley—farmer in Carvahall
 
 Rílvenar, House—elf family
 
 Risthart—lord of Teirm
 
 Rolf—Jeod’s butler
 
 Roran—Cadoc’s grandson; Garrow and Marian’s son; Eragon’s cousin (also Stronghammer)
 
 Roslarb—Rider
 
 Sabrae—member of the Council of Elders
 
 Saphira—a blue dragon; paired with Brom
 
 Saphira—a blue dragon; Iormúngr and Vervada’s daughter; paired with Eragon (also Bjartskular and Flametongue)
 
 Sardson—soldier at Carvahall
 
 Selena—Cadoc’s daughter; Garrow’s sister; Eragon’s mother
 
 Shade—a sorcerer possessed by the spirits he invokes to do his bidding
 
 Shadeslayer—a title bestowed upon those who perform said deed (see Eragon, Irnstad, and Laetrí)
 
 Shining Brow—Elva
 
 Shrrg—giant wolf; native to the Beor Mountains
 
 Shrrgnien—one of Ûndin’s guards
 
 Shruikan—a black dragon; paired unwillingly with Galbatorix
 
 Shur’tugal—ancient language name for Dragon Rider
 
 Sindri—goddess of earth (dwarf)
 
 Sloan—Carvahall’s butcher; Ismira’s husband; Katrina’s father
 
 Snowfire—Brom’s horse
 
 Solembum—werecat who travels with Angela
 
 Southwell—Carvahall villager
 
 spirits—sentient beings of uncertain origin that are composed of pure energy
 
 Stronghammer—name given to Roran after his favorite weapon
 
 Svart—Ivor’s uncle
 
 Tábor, Marcus—lord of Dras-Leona
 
 Tara—Morn’s wife
 
 Tarmunora—elf queen who signed pact with dragons
 
 Tarok—an Urgal
 
 Tathal—groom in Borromeo Castle who intended to commit murder
 
 Tears of Anhûin, The—name assumed by Anhûin’s guard after their clan was nearly obliterated by Galbatorix and the Forsworn (translation of Az Sweldn rak Anhûin)
 
 Thane—farmer in Carvahall; Calitha’s husband
 
 Thorgerd One-Eye—Himinglada’s husband; Hvedra’s father
 
 Thorn—a red dragon
 
 Thorv—one of Ûndin’s guards; Brokk’s son
 
 Thrándurin, House—Oromis’s extinct house
 
 Thrifk—Orik’s father
 
 Togira Ikonoka—Oromis (translated as the Cripple Who Is Whole)
 
 Torkenbrand—leader of a group of slavers
 
 Tornac—Murtagh’s friend, servant, and fencing instructor
 
 Tornac—Murtagh’s horse, named after his servant
 
 Torson—first mate to Clovis
 
 Trevor—leader of Daret
 
 Trianna—sorceress and member of Du Vrangr Gata
 
 Tríhga—one of Ûndin’s guards
 
 Tunivor—elf who invented Tunivor’s Nectar
 
 Twins, the—magicians in the Varden; leaders of Du Vrangr Gata
 
 Ulric—dockworker in Narda
 
 Umérth—member of the Council of Elders
 
 Umhodan—legendary elf from The Lay of Umhodan
 
 Ûndin—clan chief of Dûrgrimst Ragni Hefthyn; Derûnd’s son
 
 Urgals—brutish-looking humanoids with large horns; second race to arrive in Alagaësia (see Kull)
 
 Urûr—god of air (dwarf)
 
 Urzhad—giant cave bear; native to the Beor Mountains
 
 Ushnark the Mighty—Urgal title for Galbatorix
 
 Uthar—one of Jeod’s sailors in Teirm
 
 Vacher—human natural philosopher
 
 Vándil—one of the greatest elf spellweavers
 
 Vanilor—a dragon
 
 Vanir—an elf in Ellesméra
 
 Varden, the—rebels who oppose Galbatorix and the Empire
 
 Vardrûn—Himinglada’s mother; Hvedra’s grandmother; Orik’s aunt-by-law
 
 Vervada—Iormúngr’s mate; Saphira’s dam
 
 Vestarí—legendary elf from The Lay of Vestarí the Mariner
 
 Vrael—last leader of the Dragon Riders
 
 Wally—alias for Loring
 
 Watcher, The—werecat in Ellesméra (also The Dream Dancer, Maud, and Quickpaw)
 
 Wayland—Calitha’s stepfather
 
 werecats—a rare and elusive race of shapeshifters
 
 Wyglif—Carvahall villager
 
 Wyrdfell, the—thirteen Riders who betrayed their order to Galbatorix (also the Forsworn; see Morzan)
 
 PLACES
 
 Aberon
 
 Alagaësia
 
 Alalëa—elf homeland
 
 Anora River
 
 Ardwen
 
 Aroughs
 
 Az Ragni
 
 Beartooth River
 
 Beirland—one of the Southern Isles
 
 Belatona
 
 Beor Mountains
 
 Blasted Mountains, the—mountains in the center of the Hadarac Desert (translation of Du Fells Nángoröth)
 
 Boar’s Eye, the—giant whirlpool between Uden and Parlim
 
 Borromeo Castle—King Orrin’s home
 
 Broddring Kingdom, the—core of Galbatorix’s empire; centered around what is now Urû’baen
 
 Bullridge
 
 Buragh
 
 Burning Plains, the—located just north of Surda, along the Jiet River (translation of Du Völlar Eldrvarya)
 
 Cantos—village destroyed by Galbatorix for harboring rebels
 
 Carvahall
 
 Celbedeil—dwarf temple in Tarnag
 
 Ceris
 
 Ceunon
 
 Cithrí
 
 Crags of Tel’naeír—cliffs near Ellesméra
 
 Dalgon
 
 Daret
 
 Dauth
 
 Doru Araeba
 
 Dras-Leona
 
 Du Fells Nángoröth—mountains in the center of the Hadarac Desert (translated as the Blasted Mountains)
 
 Du Völlar Eldrvarya—plains located just north of Surda, along the Jiet River (translated as the Burning Plains)
 
 Du Weldenvarden
 
 Edda River
 
 Edoc’sil—original name of the elven watchtower on Utgard mountain (also Ristvak’baen)
 
 Edur Carthungavë—tailbone of the Spine (also Rathbar’s Spur)
 
 Eldor
 
 Ellesméra
 
 Empire, the—commonly considered to extend some leagues north of Ceunon, south to the border of Surda, west to the sea, and east to the edge of Du Weldenvarden and the Hadarac Desert
 
 Eoam
 
 Ethrundr—mountain south of Ellesméra
 
 Éwayëna—elf city destroyed by Galbatorix
 
 Fane Street—street in Aberon
 
 Farthen Dûr
 
 Fasaloft—town on Leona Lake
 
 Feinster
 
 Fionula—mountain south of Ellesméra
 
 Fläm
 
 Furnost
 
 Gaena River
 
 Galfni
 
 Gil’ead
 
 Golden Globe—tavern in Dras-Leona
 
 Green Chestnut—tavern in Teirm
 
 Griminsmal—mountain south of Ellesméra
 
 Hadarac Desert
 
 Hedarth
 
 Helgrind
 
 Igualda Falls—waterfall at the north end of Palancar Valley
 
 Ília Fëon—Place of Flowers
 
 Ilirea—original name of Urû’baen
 
 Illium—one of the Southern Isles
 
 Inzilbêth—Galbatorix’s birthplace, no longer in existence
 
 Iron Cliffs—cliffs preceding the southernmost tip of the Spine
 
 Isenstar
 
 Ithrö Zhâda—Galbatorix’s name for Orthíad
 
 Jiet River
 
 Kirtan
 
 Kóstha-mérna—lake at the foot of Farthen Dûr
 
  
 
 ; Kuasta
 
 Leona Lake
 
 Lithgow
 
 Luthivíra—elf city destroyed by Galbatorix
 
 Mani’s Caves—caves in Beor Mountains with a dream well
 
 Market Street—street in Teirm
 
 Marna
 
 Melian
 
 Merogoven—mountain south of Ellesméra
 
 Moldûn the Proud—northernmost mountain of the Beors
 
 Nädindel
 
 Narda
 
 Narnmor Mountain—mountain near Igualda Falls
 
 Nía—one of the Southern Isles
 
 Ninor River
 
 North Sea, the—term for all the waters around and north of Narda, including the gulf whereon Ceunon stands
 
 Nost Creek—creek in Palancar Valley near Carvahall
 
 Orthíad—abandoned dwarf city (also Ithrö Zhâda)
 
 Osilon
 
 Palancar Valley—contains Carvahall and Therinsford
 
 Parlim—one of the Southern Isles
 
 Petrøvya
 
 Ramr River
 
 Rathbar’s Spur—tailbone of the Spine (also Edur Carthungavë) Reavstone
 
 Ristvak’baen—name given to the elven watchtower on Utgard mountain after Galbatorix killed Vrael there (also Edoc’sil)
 
 Rock of Kuthian—place of uncertain location mentioned by Solembum
 
 Röna—lake
 
 Seven Sheaves—tavern in Carvahall
 
 Sharktooth Island
 
 Sílthrim
 
 Silverwood Forest—woods along Tüdosten lake
 
 Southern Isles—a group of islands consisting of Beirland, Nía, Illium, Uden, and Parlim
 
 Spine, the
 
 Stone of Broken Eggs—tower of basalt north of Ellesméra
 
 Surda
 
 Tarnag
 
 Teirm
 
 Therinsford
 
 Tialdarí Hall—Queen Islanzadí’s family hall in Ellesméra
 
 Toark River
 
 Tronjheim—city-mountain inside Farthen Dûr; built by dwarves
 
 Tüdosten—lake
 
 Uden—one of the Southern Isles
 
 Urû’baen—also Ilirea
 
 Utgard—mountain that guards the southwest side of the pass into Palancar Valley
 
 Vault of Souls, the—place of uncertain location mentioned by Solembum
 
 Vroengard
 
 Woadark Lake
 
 Yazuac
 
 THINGS
 
 Agaetí Blödhren—elves’ centennial celebration
 
 Albatross—ship at Narda
 
 Aren—Brom’s ring
 
 Blackmoor Shipping Company—company in league with the Empire
 
 Brom’s ring—sapphire ring with the yawë carved on the face of the jewel (also Aren)
 
 cardus weed—plant used for smoking
 
 Chronicles of Ingothold—partial history of dragons
 
 Convocations—a work by Nuala
 
 Dagshelgr—elves’ spring festival
 
 Dance of Snake and Crane—elf training exercise (also the Rimgar)
 
 Deed of Gëda, The—elf epic
 
 Dialogues—series of philosophical discussions composed by Eddison
 
 Dragon Wing—ship at Teirm dream well, the—unusual magical phenomenon found in Mani’s Caves
 
 “Du Silbena Datia”—elf song about the sea
 
 Edeline—barge
 
 Endless Staircase, The—translation of Vol Turin; structure inside Tronjheim
 
 Erisdar—elves’ and dwarves’ flameless lanterns
 
 faelnirv—elven liqueur
 
 fireweed—plant that helps dragons’ digestion
 
 floating crystal—unusual magical phenomenon found on the island of Eoam
 
 Fricai Andlát—Death Friend, a mushroom
 
 Gëda’s Light
 
 gedwëy ignasia—silver mark on the palm, given to a person when he or she bonds with a dragon
 
 Helzvog’s Blood—lava
 
 Helzvog’s stone girdle—an item by which the dwarves swear an oath
 
 Helzvog’s Womb—volcano
 
 Isidar Mithrim—star sapphire
 
 Knurlnien—stone used in dwarf ceremonies
 
 Lay of Umhodan, The—elf epic
 
 Lay of Vestarí the Mariner, The—elf epic
 
 Lianí Vine—vine with pink and white flowers developed by the elves
 
 Lorga—Trianna’s snake bracelet
 
 Menoa tree—a magical tree near Ellesméra (see Linnëa)
 
 Merrybell—barge
 
 Morgothal’s black beard—a feature of the dwarves’ god of fire by which they swear an oath
 
 Morgothal’s Forge—volcano
 
 Naegling—Oromis’s sword
 
 Nordvig’s Daughter—the sun
 
 Red Boar—barge
 
 Rimgar—elf training exercise (also the Dance of Snake and Crane)
 
 Runes—elf game
 
 Seithr oil—extracted from the petals of the Seithr plant; normally used to preserve pearls, but can be converted into an acid that eats only flesh
 
 Seithr plant—grows on an island in the North Sea
 
 Serpent, The—playing piece in the elves’ game of Runes
 
 “Song of Gerand”—one of Brom’s stories
 
 tuatha du orothrim—“tempering the fool’s wisdom,” a level in Riders’ training
 
 Tunivor’s Nectar—a healing potion
 
 Vol Turin—The Endless Staircase; structure inside Tronjheim
 
 Volund—Hrothgar’s hammer
 
 Waverunner—ship at Narda
 
 White Flame of Vándil, the—powerful magic that protects Ellesméra
 
 yawë—mark of those who have devoted themselves to the greater good of elves; on Arya’s shoulder and Brom’s ring
 
 Year of Darkness
 
 Zar’roc—Morzan’s sword, now Eragon’s
 
 SNEAK PEEK AT
 
 BOOK III
 
 IN
 
 THE INHERITANCE TRILOGY
 
 Excerpt copyright © 2006 by Christopher Paolini.
 
 Published by Alfred A. Knopf Books for Young Readers.
 
 LIGHT AND SHADOW
 
 (An Excerpt from the Third Chapter of the Third Book of the Inheritance trilogy)
 
 Saphira kneaded the soil beneath her feet. Let us be off!
 
 Leaving their bags and supplies hanging from the branch of a juniper tree, Eragon and Roran clambered onto Saphira’s back. They wasted no time saddling her; she had worn her tack through the night. The molded leather was warm, almost hot, underneath Eragon. He clutched the neck spike in front of him— to steady himself during sudden changes in direction—while Roran hooked one thick arm around Eragon’s waist and brandished his hammer with the other.
 
 A piece of shale cracked under Saphira’s weight as she settled into a low crouch and then, in a single giddy bound, leaped up to the rim of the gulch, where she balanced for a moment before unfolding her massive wings. The thin membranes thrummed as Saphira raised them toward the sky. Vertical, they looked like two translucent blue sails.
 
 “Not so tight,” grunted Eragon.
 
 “Sorry,” said Roran. He loosened his embrace.
 
 Further speech became impossible as Saphira jumped again. When she reached the pinnacle of her jump, she brought her wings down with a mighty whoosh, driving the three of them even higher. With each subsequent flap, they climbed closer to the flat, narrow clouds that extended east to west.
 
 As Saphira angled toward Helgrind, Eragon glanced to his left and discovered that, because of their elevation, he could see a broad swath of Leona Lake some miles distant. A thick layer of mist, gray and ghostly in the pre-dawn glow, emanated from the water, as if witchfire burned upon the surface of the liquid. Eragon tried, but even with his hawklike vision, he could not make out the far shore, nor the southern reaches of the Spine beyond, which he regretted. He had not laid eyes upon the mountain range of his childhood since leaving Palancar Valley.
 
 To the north stood Dras-Leona, a huge, rambling mass that appeared as a blocky silhouette against the wall of mist that edged its western flank. The one building Eragon could identify was the cathedral where the Ra’zac had attacked him; its flanged spire loomed above the rest
 
 of the city, like a barbed spearhead.
 
 And somewhere in the landscape that rushed past below, Eragon knew, were the remnants of the campsite where the Ra’zac had mortally wounded Brom. He allowed all of his anger and grief over the events of that day—as well as Garrow’s murder and the destruction of their farm—to surge forth and give him the courage, nay, the desire, to face the Ra’zac in combat.
 
 Eragon, said Saphira. Today we need not guard our minds and keep our thoughts secret from one another, do we?
 
 Not unless another magician should appear.
 
 A fan of golden light flared into existence as the top of the sun crested the horizon. In an instant, the full spectrum of colors enlivened the previously drab world: the mist glowed white, the water became a rich blue, the daubed-mud wall that encircled the center of Dras-Leona revealed its dingy yellow sides, the trees cloaked themselves in every shade of green, and the soil blushed red and orange. Helgrind, however, remained as it always was—black.
 
 The mountain of stone rapidly grew larger as they approached. Even from the air, it was intimidating.
 
 Diving toward the base of Helgrind, Saphira tilted so far to her left, Eragon and Roran would have fallen if they had not already strapped their legs to the saddle. Then she whipped around the apron of scree and over the altar where the priests of Helgrind observed their ceremonies. The lip of Eragon’s helm caught the wind from her passage and produced a howl that almost deafened him.
 
 “Well?” shouted Roran. He could not see in front of them.
 
 “The slaves are gone!”
 
 A great weight seemed to press Eragon into his seat as Saphira pulled out of her dive and spiraled up around Helgrind, searching for an entrance to the Ra’zac’s hideout.
 
 Not even a hole big enough for a woodrat, she declared. She slowed and hung in place before a ridge that connected the third lowest of the four peaks to the prominence above. The jagged buttress magnified the boom produced by each stroke of her wings until it was as loud as a thunderclap. Eragon’s eyes watered as the air pulsed against his skin.
 
 A web of white veins adorned the backside of the crags and pillars, where hoarfrost had collected in the cracks that furrowed the rock. Nothing else disturbed the gloom of Helgrind’s inky, windswept ramparts. No trees grew there among the slanting stones, nor shrubs, nor grass, nor moss, nor lichen, nor did eagles dare nest upon the tower’s broken ledges. True to its name, Helgrind was a place of death, and stood cloaked in the razor-sharp, sawtoothed folds of its scarps and clefts like a bony specter risen to haunt the earth.
 
 Casting his mind outward, Eragon confirmed the presence of one of the slaves, as well as the two people whom he had discovered imprisoned within Helgrind the previous day, but to his concern, he could not locate the Ra’zac or the Lethrblaka. If they aren’t here, then where? he wondered. Searching again, he noticed something that had eluded him before: a single flower, a gentian, blooming not fifty feet in front of them where, by all rights, there ought to be solid rock. How does it get enough light to live?