I travel through shadow again, following her. This time the tie between us tugs me along without any doubt of where she has landed…leading me to my true home. Where she is.

EPILOGUE

Hayden

Ayear later…

Closing out a television contract for six episodes ofHaunted Haydenthat brings a sizable donation to several charities, I celebrate with a moonlit party outside a historic ruin in French wine country. No other humans allowed. When the guests are all ghosts, it makes hosting super easy.

Glenda dances atop a stone column in time to music provided by a ghostly band who joined us somewhere outside Madrid.

Maximus prances at my feet, transforming from solid pup to three-headed skeleton when we pass through shadows and slices of silvery moonlight. The dog’s arrival makes my heart soar, not only because of his cute company, but because his presence announces that Wren waits nearby in the darkness.

It’s time to slip away to his soothing world of shadows. Meeting other shadow beings and exploring an entire realm has been a great adventure, but we always come back to our roomwhere night is eternal and myRavished by the Reaperdrawing hangs framed by the doorway.

Tonight, I’ve already said my thanks to all the dead who helped me with historic details for the show. The same ghosts gave me the history of the now un-haunted house since Glenda swears Wren’s presence there cleared the house of hauntings for at least another decade.

Apparently ghosts don’t adore my Render like I do.

But ridding the house of the revenants and having its full history clinched a deal with demon prince Theo for a lifetime supply of healing potions from his alchemist to treat my migraines. It also secured Wren’s demand that we never have to see him again.

I step into the shadows and find myself wrapped in Wren’s darkness.

“Ready to go, love?” he asks.

“With my reaper? Always.”

The End…

Or is it? Find out more about Theo and his matchmaking adventures in the Matchmaker Monster Romance series by Luna Joya.

Each book promises a happily ever after for each of the four friends who walk into a (not so) haunted house, not knowing that monsters are real. Or that they’ve been matched to the monsters inside.

Keep reading for a look atMatched to the Minotaur.

Meg

Haunted houses have never been my idea of a good time. Perched on a staggering cliff along the California coastline, thefreaky mansion has turrets and stained-glass windows jutting out at odd angles.

How could my three best friends thinkthiswas the perfect way to celebrate our college graduation?

Reaching into the pocket of my hoodie, I close my fingers over my latest game piece creation to settle my nerves. I carved this miniature to be the star of my newest tabletop game design—Mutter Udder Maniacs. Too bad I don’t share my character’s badassery. Lady Snarl would ace a haunted house tour.

Unfortunately, Theo, the way-too-hot tour guide has decided I have to kick off our tour alone.

Unlucky me.

“You may, of course,” he explains, “rejoin your friends after you complete your own mission.”

“A mission?” My gamer brain perks up like an over-caffeinated toddler. “Like a quest?”

“Exactly that.” He opens a door to the left of the entrance. Your journey begins here.”

I glance inside to stairs that lead downward into darkness. “Oh, hell no. I’m not going into the basement. I saw that slasher flick.Everyonehas seen it.” Backing away, I curl my fingers around Lady Snarl until her horns poke me in the palm. “

He tips his head to the side, studying me as though he can read every fear screaming in my brain. “You wouldn’t let down the other players when they’re your best friends, would you?”

The appeal lands hard with my team-player self, who has hated every role-playing guild where I’ve been ditched mid-battle with the big boss. “What’s down there?”