I show Cynthia the message, panic rising. "He saved my number?"
"Focus, Sophie. Text him back so he doesn't think you're ignoring him."
Me:Got it! No problem! See you at 7! ??
"Was the emoji too much?"
"For the Ice Man? Definitely." She hands me the golf bag. "But maybe that's not a bad thing. Now, back to the living room. We need to work on your swing before you accidentally decapitate someone tomorrow."
The next hour is a blur of golf terminology and basic mechanics.
I learn that "fore" means "incoming death ball" and that yelling it might save me from a lawsuit.
I discover that golf has more rules than any sport has a right to have, and that most of them seem designed to make me look stupid.
"Keep your head down," Cynthia instructs as I practice with the wooden spoon. "Arms straight but relaxed. Stop closing your eyes!"
"I can't help it! What if I hit something?"
"That's kind of the point of golf, Soph."
"I mean something that's not the ball. Like a bird. Or a person. Or, God forbid, Evan."
"Definitely try not to hit Evan. I don't think assaulting Chicago's star goalie is going to help your cause."
Around two a.m., Cynthia finally forces me to go to bed. "You need at least a few hours of sleep if you're going to operate heavy machinery."
"They're golf clubs, not heavy machinery."
"In your hands? Same difference."
I lay in bed, staring at my ceiling and running through my mental checklist:
Golf terms to remember:
- Birdie = good
- Bogey = bad
- Eagle = very good
- Fore = incoming death ball
- Mulligan = do-over (but don't actually say this out loud?)
- Par = normal/expected score
- Slice = bad thing ball does
- Hook = other bad thing ball does
- Drive = hitting ball far
- Putt = hitting ball not far
Golf rules:
1. Don't talk during someone's swing